Aegleseeker Client is a native C++ DLL developed with MSVC v142 & Visual Studio 18 2026. Features direct DirectX 11 hooking via MinHook, memory pattern scanning, and a fully customizable HUD targeting Minecraft.Win10.DX11.exe.
Search and filter through Combat, Movement, Visuals, and Utility modules configurable directly from the Aegleseeker ClickGUI.
Built from the ground up prioritizing memory efficiency, low-latency hooks, and extensible modular design.
Direct swap chain hooking into IDXGISwapChain::Present via MinHook to render the ImGui interface without disrupting the game pipeline.
Automated PatternScan module for locating dynamic byte signatures in memory within Minecraft.Win10.DX11.exe across game updates.
Animated tab switching with interpolated lerp, drop shadows, and an intuitive draggable HUD element manager (Watermark, Keystrokes, Coords, CPS).
JSON disk persistence engine to save and load configuration presets, custom color themes, and module toggle states instantaneously.
Integrated miniaudio library rendering spatial audio feedback and event sound effects on module toggles and UI interaction.
Intelligent low-level keyboard hook (SetWindowsHookExW) preventing key inputs from bleeding into game controls while typing in the menu.
Ensure your development workstation meets the required IDE toolchain, compilers, and SDK components before building.
Primary IDE environment configured with C++ Desktop Development Workload and MSBuild x64 target tools.
Microsoft Visual C++ v142 compiler toolset configured for C++20 language features and low-level memory alignments.
Windows 11 Software Development Kit providing psapi.lib, ws2_32.lib, winhttp.lib, and core Win32 headers.
DirectX 11 headers and link libraries (d3d11.lib, d3dcompiler.lib, dxgi.lib) for swapchain hooking & shaders.
Explore the live repository codebase, directory structure, and real latest commits fetched directly from GitHub.
Follow these steps to build AegleDllMSVC.dll using Visual Studio 18 2026, MSVC v142, Windows 11 SDK, and DirectX SDK.
Clone the source codebase into your development environment.
Ensure Visual Studio 18 2026 has installed the MSVC v142 build tools, Windows 11 SDK, and DirectX SDK.
Compile AegleDllMSVC.vcxproj under Release x64 configuration. The resulting DLL will be placed in x64/Release/AegleDllMSVC.dll.
Inject AegleDllMSVC.dll into Minecraft.Win10.DX11.exe. Press INSERT to open the Aegleseeker ClickGUI menu.
# Clone repository
git clone https://github.com/AnarchDevelopment/aegledll.git
cd aegledll
# Build using Visual Studio 18 2026 MSBuild (MSVC v142 Toolset, Win11 SDK, DirectX SDK)
msbuild AegleDllMSVC.vcxproj /p:Configuration=Release /p:Platform=x64 /p:PlatformToolset=v142
# Target Process: Minecraft.Win10.DX11.exe